> Charles, the .exe I made from your OpenGL demo throws an
INTEGER_OVERFLOW.
> Do you know what's wrong here?
>
>
> Shaping
Shaping,
Checking the code, I don't see any incremented value. Can you be more
precise: when do-you have this problem, in wich part of the code ?
Can-you expose the new code part ?
I have just the following remarks to do:
* I think the following if better and to replace in the source:
WM_PAINT RUN: \ just redraw back-buffer
HWND PAD BeginPaint
SwapBuffers DROP
HWND PAD EndPaint drop 0 ;
* The following isn't very nice because the model view matrix can cumulate
rounding error. But not very important in such application.
: Expose ( -- )
...
\ -- incremented object rotation --
glPopMatrix
2e 1e 1e 1e glRotatef DrawScene \ NO MODULUS = NOT NICE
... ;
Charles
.
Received on Tue Sep 28 1999 - 08:41:21 PDT
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This archive was generated 09-Feb-2012. Archive updated nightly.