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>I thought Windows could render alpha colors, apart from OpenGL. Charles,
do you know?
>Shaping
I don't know. I think its not possible with standard API.
A simple solution is to use OpenGL to render inside a DIB (work fine), and
then use the DIB with normal API functions.
Charles
.
Received on Wed Sep 29 1999 - 20:50:40 PDT
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